Chaos Group – Devstyler.io https://devstyler.io News for developers from tech to lifestyle Fri, 12 Mar 2021 11:55:43 +0000 en-US hourly 1 https://wordpress.org/?v=6.5.5 Chaos updated V-Ray 5 for 3ds Max with new and improved features https://devstyler.io/blog/2021/02/23/chaos-updated-v-ray-5-for-3ds-max-with-new-and-improved-features/ Tue, 23 Feb 2021 19:35:11 +0000 https://devstyler.io/?p=42044 ...]]> Chaos released V-Ray 5 for 3ds Max, Update 1, expanding the feature set to include support for masking, new Progressive Caustics, improved translucent materials and more. Artists and designers can now do more from a single render, extending the most comprehensive visualization toolset on the market.

Better Compositing

With added support for masks in the V-Ray Frame Buffer, users can now fine-tune their rendered images with pixel-perfect selections. All of V-Ray’s masking render elements including Cryptomatte, MultiMatte, Wirecolor and Object/Material/Render IDs are supported, helping artists quickly finalize an image without moving to another app.

Additive Dome Lights can now be rendered at the same time to help simulate multiple lighting scenarios. Direct support in Light Mix makes it easier than ever to fine-tune the results.

Free Content, Improved Materials

Chaos Cosmos, a new, render-ready 3D content collection, is now included within V-Ray 5 for 3ds Max. Perfect for interior and exterior architectural visualizations, the library includes hundreds of free high-quality 3D models and HDRI skies that can be easily inserted into any scene using V-Ray or cosmos.chaos.com.

New translucency methods have been added to the V-Ray Material. With built-in SSS and volumetric modes, it is easier than ever for artists to create realistic translucent materials such as plastic, wax and skin.

A new material override option has been added as well, helping artists preserve a scene’s original opacity, bump, refraction and self-illumination for more creative control. Convenience also extends to the Autodesk Physical Material, which is now auto-translated to V-Ray materials without the need for additional conversions.

Other Top Features Include:

  • Progressive Caustics – Render reflected lighting from surfaces like glass and water are now far easier to achieve.
  • Faster Global Illumination on V-Ray GPU – The V-Ray Light Cache now processes on the GPU, making it much faster to get to the first pixel.
  • V-Ray Camera Lister – Easily edit all of the cameras in the scene from one interface.
  • Batch Camera Rendering – Users can now export all of the cameras in their scene, making it easier for Chaos Cloud users to render any camera angle they need from a single export.
  • Enhanced tyFlow Rendering – tyFlow simulations can now be rendered with V-Ray GPU and Chaos Cloud.
  • Intel Open Image Denoising – Excellent for interactive rendering, Intel Open Image Denoise cleans up noise fast and on any machine.
  • Viewport Upgrades – V-Ray Materials will now appear even more realistic in the 3ds Max viewport, giving important context to artists as they edit their scenes.
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Georgi Yanchev Joins Chaos Group As CFO https://devstyler.io/blog/2021/01/28/georgi-yanchev-joins-chaos-group-as-cfo/ Thu, 28 Jan 2021 13:29:26 +0000 https://devstyler.io/?p=39266 ...]]> Georgi Yanchev has joined Bulgarian software company Chaos Group as Chief Financial Officer. He will support the company’s management in a key moment as Chaos Group expands its portfolio of technologies for computer graphics and reinforces its leadership position in the sector.

Yanchev has many years of experience in corporate financing, risk management, auditing, restructuring and team development. In 2019, he was awarded the prestigious CFO of the Year award in the SME category in Bulgaria for his achievements as Group Financial Director at Software Group.

Over the last 13 years as a financial manager, Yanchev has worked on the development of corporate strategies and restructuring, optimization of processes and resources, international expansion, M&A and Due Diligence. As well as experience in the tech sector, Yanchev has worked in financial services, energy, industry, trade, transportation and logistics, construction and real estate, and holding structures.

Georgi Yanchev grew up in the town of Smolyan and graduated from the local mathematics high school. He later graduated with a BA in Finance and Accounting from the American University in Bulgaria. He has additional qualifications in business management.

Chaos Group is a Bulgarian company worldwide leader in computer graphics technologies with offices in Sofia, Prague, Los Angeles, Tokyo and Seoul. The main team of the company operates in Sofia and includes 320 professionals in the field of IT, computer graphics, sales and marketing.

The technologies developed by Chaos Group in the last 20 years help artists and designers across the globe create photoreal imagery and animation and to visualize in the best possible way their ideas. The technologies designed in Sofia are used daily by top design studios, architectural firms, advertising agencies, and visual effects companies.

In 2017 Chaos’ co-founder and CTO Vladimir Koylazov was awarded the annual Scientific and Technical Award by the American Academy of Motion Picture Arts and Sciences for the creation of the 3D rendering software V-Ray and contribution to the film industry.

Chaos Group’s technologies could be seen in action in many favorite blockbuster movies and TV shows, including Game of Thrones, Avengers: Infinity War, Jurassic World: Fallen Kingdom and others.

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